# MARCIN.com

## Marcin Jamro, PhD, DSc

## How to draw fractal?

### C# | .NET | Algorithms

Let's paint some beautiful fractals using recursion! Thus, you can generate interesting patterns, such as the one shown below:

The main code is as follows:

Listlines = []; AddLine(14, 0, 0, 500, (float)Math.PI * 1.5f); DrawAndSave();

The `AddLine`

method adds a new line that forms a fractal:

void AddLine(int level, float x, float y, float length, float angle) { if (level < 0) { return; } float endX = x + (float)(length * Math.Cos(angle)); float endY = y + (float)(length * Math.Sin(angle)); lines.Add(new(x, y, endX, endY)); AddLine(level - 1, endX, endY, length * 0.8f, angle + (float)Math.PI * 0.3f); AddLine(level - 1, endX, endY, length * 0.6f, angle + (float)Math.PI * 1.7f); }

Drawing the collection of lines, as well as saving the image, is performed in the `Save`

method:

void DrawAndSave() { const int maxSize = 1000; float xMin = lines.Min(l => Math.Min(l.X1, l.X2)); float xMax = lines.Max(l => Math.Max(l.X1, l.X2)); float yMin = lines.Min(l => Math.Min(l.Y1, l.Y2)); float yMax = lines.Max(l => Math.Max(l.Y1, l.Y2)); float size = Math.Max(xMax - xMin, yMax - yMin); float factor = maxSize / size; int width = (int)((xMax - xMin) * factor); int height = (int)((yMax - yMin) * factor); using Bitmap bitmap = new(width, height); using Graphics graphics = Graphics.FromImage(bitmap); graphics.Clear(Color.White); graphics.SmoothingMode = SmoothingMode.AntiAlias; using Pen pen = new(Color.Black, 1); foreach (Line line in lines) { pen.Width = line.GetDistance() / 20; float sx = (line.X1 - xMin) * factor; float sy = (line.Y1 - yMin) * factor; float ex = (line.X2 - xMin) * factor; float ey = (line.Y2 - yMin) * factor; graphics.DrawLine(pen, sx, sy, ex, ey); } bitmap.Save($"{DateTime.Now:HH-mm-ss}.png"); }

The code above uses the `Line`

record, which is defined as follows:

record Line(float X1, float Y1, float X2, float Y2) { public float GetDistance() => (float)Math.Sqrt(Math.Pow(X1 - X2, 2) + Math.Pow(Y1 - Y2, 2)); }

Do not forget to install `System.Drawing.Common`

package from NuGet, as well as to add namespaces for `System.Drawing`

and `System.Drawing.Drawing2D`

.

This entry can contain content, including parts of code, from one of my books, namely from the **Second Edition** of **C# Data Structures and Algorithms**, published by Packt Publishing in 2024. If you want to get a bit more detailed description of generating fractals, as well as about many other algorithms, I encourage you to take a look at the mentioned book. You can buy it here.

The content, including any part of code, is presented without warranty, either express or implied. The author cannot be held liable for any damages caused or alleged to have been caused directly or indirectly by any content shown on this website.

## Hello, I am Marcin

**Reliable entrepreneur** with 10+ years of companies operation, such as CEO at a few IT companies. I was an author of a few software & hardware products, still open to new ideas & cooperation.

**Helpful expert** with 10+ years of experience, together with PhD and DSc in Computer Science. I was an author of books and publications, as well as an expert in international projects.

**Experienced developer** with 10+ years of development and 100+ completed projects. I worked on various complex international projects, e.g. at Microsoft in USA and as CTO at a few companies. I have MCP, MCTS and MCPD certificates.

You can read more about me in my short bio. I am waiting for contact at [email protected], as well as at my Facebook and LinkedIn profiles.

## Books

I am an author of a few books and numerous publications, also in high-quality international scientific journals.

If you want to learn data structures and algorithms in the context of C#, let's take a look at my newest book. It is the **second edition** of **C# Data Structures and Algorithms**. You can buy it here.

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